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Posts Tagged ‘ 2006 ’

avy FFvii Fortress v14 (local)
›› Posted On: 07.27.13 at 3:49 am ~ ( No Comments )
 

FFvii Fortress is my baby, it’s the RPG that I’m most associated with and that I’ve spent the most time actually working on and running. The original Fortress opened back in 2003, though this layout is from the final release which was circa 2006 or so. Over a span of three years most of my RPG time and attention when to Fortress and through the evolution of the site it shows. The original Fortress was plain, the content pretty bad those the systems were in place early on. After a couple successive re-makes I finally found myself with the talent I needed to do it right, to make it look and ‘feel’ the way I wanted it to from the start and it shows in pages like this one. I selected the location template as the page to show, while not perfect (honestly I should have done a little more designing in the quest area but you have to remember MSN Groups was limited to 16kb page size so I couldn’t do much more). The layout itself is pretty standard for me at the time, clean, not flashy in any way. However, what always stood out with Fortress is the time I spent working on the in-page content design, as detailed here with the actual location image and sub-location information. I’m still really proud of these pages and hopefully some day soon I can have the whole site archived here (as well as the previous version so you can see the evolution for v2 to v3)

 
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avy Memoria Chains v2 Homepage
›› Posted On: 12.10.12 at 1:05 am ~ ( No Comments )
 

This was kind of an interesting layout for me, for one it was for a friends website but I really put a lot of effort into making in something different for MSN Groups. At the time the idea of having a navigation and content areas not be even was something you didn’t see on MSN Groups because of the limited HTML allowed so when we showed this one off it was a big hit. In the end the RPG never actually got finished, which is a let down but I was really happy to do the layout for Serno and it’s one that I always enjoyed, I wish I still had a coded version of it someplace so it could be seen with content, but alas I only have the original working image that was used to slice from. As a side note many of the ideas here ended up making their way to my own Kingdom Hearts RPG that I started work on when Serno stopped working on Memoria Chains. This layout was made entirely in Adobe Photoshop 7.

 
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avy DBZ: Renewed Faith Ver.2
›› Posted On: 11.20.12 at 8:06 pm ~ ( 3 Comments )
 

Dragon Ball Z: Renewed Faith had a very long and interesting history, especially early on. Originally the RPG was being developed exclusively by Saiyen who one day in the Create chatroom took part in a lengthy discussion about how a true DBZ should be made, which led myself to becoming co-designer of the RPG. We really hyped RF up a lot, and we gained a lot of attention, some of it not so good. The original design, which is much like this one, was based off a Trigun Project Seeds layout I never used, just with the banner swapped out. However this bad attention led us to move the site to a .com. That’s what this version of the RF layout is, complete with dated fusion news installed and some other poorly conceived .com stuff. In the end we ended up moving it back to MSN Groups where it fared much better than on the .com. This layout was created completely in Adobe Photoshop 7.0, and is pretty simple really.

 
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avy Create Ver.8 Homepage
›› Posted On: 10.15.12 at 5:23 am ~ ( No Comments )
 

The Create version eight layout was probably the most well received Create layout outside of the original one. This layout borrows a lot from some previous layouts I had worked on, including the versions six and seven Create layouts which share a similar color profile and header setup, as well as the Synthetic Art layout which was the one that inspired those two previous Create layouts. Where the version eight layout differs was in it’s basic structure, there was a lot more going on. From the animated feature area, something I had toyed with on the version five and six layouts but finally got right here, to the more detailed navigation area. All in all this may have been the best layout Create ever sported, and it probably should have stuck around a little longer than it did. This layout was made in Photoshop 7, the banner was borrowed from my wallpaper Dream of Change, with some coloration to fit this theme more.

 
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avy Recollection
›› Posted On: 10.15.12 at 5:15 am ~ ( 2 Comments )
 

The story for Recollection goes something like this… One day I was looking through my wallpapers and realized that many times I liked to use the same form, as in many of my wallpapers share a similar placement of items. Upon noticing this I just on a whim opened up Adobe Photoshop and started messing around, taking fully completed wallpapers and layering them on top of one another with various layer effects to create some sort of merging. I ended up going through three versions of this before I came to what I felt was probably the best. From there I added a little more in the way of enhancing effects and some hue adjustments and ended up with this. This wallpaper is a re-collection of Lifeless + The Depths + Blood Splatters Pink. I have two earlier versions of this I will upload at a later date.

 
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avy Nebula of the Twin Giants
›› Posted On: 10.15.12 at 5:04 am ~ ( No Comments )
 

Previously I uploaded probably my most detailed space scene, Apocalyptica, this would be my second most. Nebula of the Twin Giants was the second of three large space scenes I did when I was experimenting with the genre, I feel it is better than the first but not as good as Apocalypica. In terms of the approach it was basically an attempt to make a better planet then what I had done in my first scene, which I feel like I achieved. For the planet (and the moon) I used some photos of gravel/broken up ground to give it a real beat up kind of surface that you would expect from some atmosphereless planets(moons). I was really happy with the outcome of the surfaces though they were nowhere near as detailed as Apocalyptica. The second approach was to continue working on my brushwork so as to make realistic a looking nebula/space dust/etc. I like how the coloring came out, and for the time I was very happy with my brushwork but looking at it now I was a bit heavy handed here, although the detail is there and I still find some aspects of the brushwork good. Nebula of the Twin Giants was created completely in Adobe Photoshop 7.

 
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avy The Depths
›› Posted On: 09.24.12 at 1:03 am ~ ( No Comments )
 

The Depths is one of my earlier wallpapers, created about the same time as cybernetic and lifeless. The render was created in Cinema4d and came out of the same rendering set that I used to create Blood Splatters Pink and a couple other submissions, most of the work here however was done in Adobe Photoshop. The render itself has no texturing done to it, it was exported and then I did some heavy brushwork to highlight some of the characteristics I wanted to show. Honestly I just kinda like the way it was balled up, I’m not sure where the name came from, probably because when I started coloring I went with blue. The main feature of this wallpaper I think is probably the tech work, which I still think is some of my best, at the time I was doing a lot of tech work, I felt I was very good at it and wanted to use it as a major part of my wallpapers.

 
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avy Blood Splatters Pink
›› Posted On: 09.16.12 at 8:54 am ~ ( No Comments )
 

I really don’t have a lot of back story to go with this one, even though on DeviantART it’s actually one of my most +fav’d submissions. Pretty much I had this render, which I did in Cinema4D, it’s from a set I did which I used for a lot of my wallpapers of this period. I really liked how it flowed and I didn’t want to put any kind of texture on it or do any heavy brushing to it. I decided a splatter backing it would work (something I had experimented with before on an earlier wallpaper and liked) but didn’t want to do something dark so I played around with the colors for awhile and decided on pink. After that I threw in a motion blur behind that and a nice glossy finish on top of everything. It’s really a pretty simple wallpaper,. not much involved with it at all but I guess it captures my favoritism of minimalism.

 
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Below you will find the latest posts from the central community forums followed by the latest posts from each of our individually hosted RPGs.
avyFinal Fantasy VII: Remake
Forum: Media Discussion ~ ( 10 Replies )
›› By: dystopia ~ On: ( 04.19.20 )
avyFinal Fantasy VII: Remake
Forum: Media Discussion ~ ( 10 Replies )
›› By: void ~ On: ( 04.19.20 )
avyFinal Fantasy VII: Remake
Forum: Media Discussion ~ ( 10 Replies )
›› By: dystopia ~ On: ( 04.18.20 )
avyFinal Fantasy VII: Remake
Forum: Media Discussion ~ ( 10 Replies )
›› By: lydeck ~ On: ( 04.18.20 )