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Final Fantasy XV

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6:39 pm
December 2, 2018

lydeck
Member

Almost Heaven

posts 88

41

Post edited 10:40 pm – December 2, 2018 by lydeck


3 years later and I finally got a chance to play XV thanks to the PC version. My god what an absolute abortion of a game. Easily the worst FF both in narrative and it's story telling. Square should be embarassed. 

7:47 pm
December 2, 2018

dystopia
Admin

posts 760

42
The narrative can definitely suffer and the voice acting in some cases is.. uh.. iffy at best.. but combat isn't that bad really and if you relgate all that open world stuff to the side and just play the main story it's passable and at moments pretty good. It's a hell of a lot better than XIII…. That being said Square has still been pretty lost with the franchise since XII and at the time I didn't even like XII that much but I have warmed to it.

11:13 pm
December 3, 2018

lydeck
Member

Almost Heaven

posts 88

43

Post edited 3:15 am – December 4, 2018 by lydeck


Yeah, I don't have a lot of issue with the actual gameplay. The combat is fun enough, though the camera can get a big whonky, and the music is absolutely wonderful. The world itself is really nice, and the depth of the towns (that I saw, anyway) and the places you can go was really impressive. It's definitely near the top of games I've played when it comes to the detail in the physical locations.

Admittedly I didn't give the game much time (about 6 hours), and I figure I'll go back and try it again. Honestly I was so insulted at how they did Noctis' home being invaded and the intro in general that I checked out. A huge moment in the begining of the game and it's relegated to a quick slideshow and a TV news report when Noctis wakes up lol. All because they wanted you to have watched Kingsglaive beforehand. Heck, the game itself gave us no reason to care about his home, his dad, Luna, or really anything because the game doesn't show or tell you about them at all in. Maybe they do later? In a past FF game we'd have had an awesome cinametic for the invasion. The intro sure would have had more explanation of the people and what was going on.

Maybe I'm just not being fair to the game but if that's what Square can produce with a 10 year dev cycle I'm not feeling real good about the future lol.

12:16 am
December 4, 2018

dystopia
Admin

posts 760

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Post edited 4:18 am – December 4, 2018 by dystopia


Okay so yes this game takes awhile to really get going, I can agree to that. For my playthrough at least the early parts seems to invite you to ignore the main narrative and just explore the world doing side missions etc. A lot of people complained about this, however FF games have been doing this literally forever. Eventually in the second half of the main narrative things become more streamlined and there is a little bit more weight to everything and it starts to come into its own. To be completely fair to the game, 10 year dev cycle doesn't really describe what happened here. The game they started with was pretty much scraped 3 years before it was actually released. They retained as much of the original Verses XIII that they could but this is not that game, it's sorta a mashup of two games and it definitely plays like one. The fact they turned Verses XIII into anything usable is a feat in it's own right and the game it became, while not in the same league as previous entries, is at least a step in the right direction for what FF has to be to continue to be relevant in the current gaming era. The fact is, FF has to sell in the west or it just isn't financially viable anymore because the luster of games like FF and DQ have fallen in Japan as home console sales have fallen. Sure they'll move a million or two units there (two being pretty damn good sales for a game in Japan period) but for what it costs to make one of these games now, especially since Square continued to pursue developing its own engines for them, they really have to move games here and sales peaked with FF7 and and have been falling steadily since. 

I at least found FFXV to be a game that was entertaining enough to keep me involved, I finished it and most of the on disc side content (I have not, but probably will eventually play the DLC that is available). I liked the main narrative, it definitely gets better and there are some pretty epic boss fights and moments later in the game. The side content is mostly a bunch of fetch quests and stuff but there are some fun things like fishing and optional dunegons and super bosses that are pretty great. Like I said, it's way better then anything with the FFXIII name on it, so that is progress. Hoping they take the right next step with FF7 Remake (that's a whole other mess…) and the inevitable FFXVI.

5:48 pm
January 25, 2019

fictive
Member

posts 12

45

Post edited 9:48 pm – January 25, 2019 by fictive


Cant get into this at all, the road trip theme they got going on is distracting. Its great they wanted to veer off from the linearity XIII locked you into but there's no way i can stomach this in the form they present it (which is largely reminiscent of an open quest system). Worst part is we'll never know what the actual game was like behind closed doors before Tabata got on board. Also not a fan of the art difection, the photorealism is amazing itself but its not for me. I'm sure it does well to match the theme and setting however it doesnt sweep me off my feet.as far as variance in its usage.


Tabata also departed from SE last month, but he was reliable as far as getting games out the door. Nuts how the company has changed in just the past decade and a half.


At this point, I'd love an FFV and FFVI remake, as well as the next big thing, FFXVI! I wonder who will be the head behind their next title??

8:28 pm
January 25, 2019

dystopia
Admin

posts 760

46
I sorta liked the road trip theme, the first probably 10-15 hours don't really acurately show what the second half of this idea holds in store. The back half of the game has so much more weight to it then the first. I've read a lot about how people didn't like how different the 3rd act is but I found that it worked for me. Honestly I feel like FFXV, while in the lower rankings of modern FF titles (FFVII onward) It's far superior to all the XIII games and X-2. It's a mess sure, but there is some charm to it still. 

Where the FF series is going… now that's a question. Square seems like it's a mess right now. Let's hope the FFVII Remake turns out okay, because the future of the franchise probably depends on it.

3:00 pm
January 27, 2019

fictive
Member

posts 12

47
One thing for sure, I tried to warn folks about that hype especially with this talent (or lack thereof) currently at Square. Should get to those V and VI 3DS style remakes. Have you checked out Octopath btw? It looks good… except I can’t get behind the DoF blur effect it has going on.

10:32 am
January 28, 2019

dystopia
Admin

posts 760

48
I actually 100% Octopath last year. It's a mixed bag. The game looks and plays amazing, combat is stellar and the visual effects they use definitely capture the SNES style they were going for in a modern way. However the way you play the game is a bit off. Playing though one chapter of each character, then doing that again three more times. After the second chapters I decided since I was going to have to grind 5-10 levels before starting the next set of chapters anyway I would just grind my main four to level 50 (5 levels above the 4th chapter baseline suggestion) by going to some high level areas, and then just play everyone's chapter 3 and 4 back to back. That actually allowed me to enjoy the game a little more because all the characters have interesting stories you just lose them by the way the game is structured.

As far as what's going on at Square, man… They have some issues with getting those games finished. I hope the FFVIII Remake ends up coming out next year or so and actually being good, that would do a lot to help whatever is next for FF. KH3 finishing up should free up some talent and help that, plus I expect the game will sell well and make Square some money (not that they are hurting these days)

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