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Next Gen gaming

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6:55 pm
June 11, 2019

fictive
Member

posts 41

1
Meanwhile, MS announcing Project Scarlett talking about the frame rates and 8k res while I’m building a very expensive PC as we speak. Not even sure if I’ll ever touch a console again with me joining the elite PC gang. Sure their features being mentioned by the Sony and MS have never been seen before on consoles I guess, but I’d rather just spend money on a PC setup. None of those things will even be accessible without the proper monitor or TV to support those frame rates and resolutions anyway. 
If, however, you’ve been gaming on PC, all of that mentioned isn’t going to necessarily blow you away as features. Your reaction should be “it’s about time we’re upping the ante.”
What will the cost of next gen be like with technology making even broader leaps, bringing the challenge to the doorstep of PCs? The GPUs inside these consoles aren’t going to be cheap or a pushover so ready those pockets cause I sure won’t be. Which developers will struggle trying to ground themselves in producing 4K+ games? Or if not struggle, what will dev times for businesses and cost for consumers be like? 

7:18 pm
June 11, 2019

dystopia
Admin

posts 786

2
Consoles have the accessability angle going for them over PC but in terms of raw power obviously a PC is going to be the best thing you can get. The other thing is Nintendo and Sony have a lot of IPs that are exclusives that are sorta must play games at least for me so going PC would never be an option. I'm sorta surprised Microsoft didn't really unveil their console this year, they had E3 basically to themselves to do so and instead just basically said that same shit Sony said weeks ago about the PS4 and SSDs, load times, etc. 

7:43 pm
June 11, 2019

fictive
Member

posts 41

3

Post edited 11:45 pm – June 11, 2019 by fictive


Exclusives are almost a first party fad now, no longer financially lucrative for third parties (unless the former is backing them obviously). Not to mention, more games are getting a PC port and being released through Steam (which is doing extremely well). Devs realize it just doesn’t make any sense not to when PC is pretty much always the foundation for  development and a quick turnaround for release.
As I said, transitional phase. 2020 is when the curtains will fall. We’re getting close to real-time raytracing in games, that’s major. The new RTX line supports it but means little if your CPU isn’t matching. Even so, fewer games are even out supporting such a feature too. 
The  main concern should be the pricing on consoles/games and how dev time will be impacted with each generation in evolving tech. 

Btw, I last had a PS3 as a console like… in 2010 lol. That gives you an idea of how little I’ve been interested. I’ve skipped this gen, and damn near all the last really. 

8:04 pm
June 11, 2019

dystopia
Admin

posts 786

4
I dunno man, I think first party exclusives are more important now then ever. Sony literally won this generation on the strength of it's first party line-up and as a result Microsoft had to go on a buying spree to acquire better studios so they can at least attempt to compete. And even with Microsoft buying up a bunch of mid-range studios they still have nothing on the strength of the studios Sony owns, several of which I would consider among the top 10 studios in the world.

8:36 pm
June 11, 2019

fictive
Member

posts 41

5
Definitely, what I was saying was if it’s not done by first party (or a deal cut by them at least) then it’s unlikely you’re gonna find third party devs doing exclusives like two or three gens ago. Now MS and Sony have to demonstrate through their own acquisitions and studios why you should pick up their brand and how strong and varied their line-up is for consumers. We still have another year to see if any devs will get back on the exclusivity partnership/contracts. 

8:54 pm
June 11, 2019

dystopia
Admin

posts 786

6
Ah yeah, development costs are just to high for third party studios to align themselves with one console these days. You have to wonder if Microsoft will be willing to throw some money around to buy some exclusive releases, or at least timed exclusives like they did in the PS3/360 generation. That or they will be leaning on all those new studios to develop some seriously good games because you know Sony's studios are and Sony seems willing to give their best studios shit loads of money to develop the best games they can, and it has paid off.

9:45 pm
June 11, 2019

fictive
Member

posts 41

7
Exactly. I was never sold on timed exclusives, but rather as you said in the case of Sony funding and funneling devs the resources necessary to produce top notch, top tier product. I’m genuinely interested in the price points, but it won’t curb me away from my build. Not after seeing the badass Forza Horizon 4 or GTA V with mods, that has me sold on an extreme gaming PC. 

4:52 pm
June 12, 2019

dystopia
Admin

posts 786

8
I definitely see what draws people to PC gaming over consoles, but I just wouldn't want to not have those Sony exclusives to look forward to, so many of the franchises I really like are console only. The other thing that turns me off on PC gaming is how much of it is digital only now, and I'm not a guy that likes the idea of digital only games. Obviously it's going to come to consoles before long, but that might be where I call it quits for the most part. I don't want to 'rent' or 'license' a game I want to own it if I'm spending my money on it. It seems like Microsoft is going to lead that charge on consoles, but Sony and Nintendo are sure to follow suit as it gives them more leverage over their content and cuts out any middle men reselling a game.

5:27 pm
June 12, 2019

fictive
Member

posts 41

9

Post edited 9:48 pm – June 12, 2019 by fictive


Digital is a huge drawback for sure. I'll have to keep a lookout in the next year as to whats happening with the pricing.
Im just drawn to this level of gaming: 

https://www.youtube.com/watch?v=Uo7nu4fSWpA
 

now that kind of fps is intentional, just need some kind transition for smoother appearance. badass..
i mean this is ridiculous…although i must admit Im not too big a fan of 60 fps with games trying to shoot for photorealism. I'll take the lower fps for cinematic effect any day.
That second channel is legendary, just blown away

4:39 pm
June 13, 2019

dystopia
Admin

posts 786

10
Don't get me wrong, PC games that actually get optimized always look better and usually run better then their console counterparts, however the price of entry for that is usually higher and the need to upgrade to keep up with the top teir content is what every two years or so? That's the trade off for the higher level of detail, where a console can be at a lower price point and offer decent graphics and framerates for a longer amount of time. And luckily consoles have more to do with setting the trends for games because the manufacturers own so many of the top developers. 

9:36 am
June 22, 2019

fictive
Member

posts 41

11

Post edited 1:39 pm – June 22, 2019 by fictive


Can’t wait til my PC arrived although I’m gonna swap out the cooler and chassis cause that i9 is gonna be hotter than ass. 
So I just realized there’s a PS3 emulator out and it’s running a ton of games pretty damn well @ 30 FPS and above. Why it matters in my case is because I won’t necessarily be buying another PS3 (I also pretty much skipped this and current gen so far). Of course, you need a boss setup and massive overclocking to get those frame rates. 

 
Real nice 

7:33 pm
June 22, 2019

dystopia
Admin

posts 786

12
If you're really wanting to do PS3 stuff grabbing a modded PS3 would be the best option. Emulation for PS3 is never going to be perfect because of that architecture it's running on. I'm surely they'll get most of the top games running on a case by case basis but the PS3 has a lot of lesser known stuff to offer that'd probably never work. Also, for a console setup an original PS3, softmodded with CFW is the best emulation box you can have on a TV setup. It can natively run PS1, 2, and 3 games + emulates everything up to the PS1 generation amazingly and has the software to support it with nice GUIs and whatnot with boxart etc. Also a PS3 is the best way to play an actual PS1 or PS2 disc (assuming you have one that is backwards compatible with PS2) with built in upscalers. 

3:14 pm
June 23, 2019

fictive
Member

posts 41

13
I wasn’t even aware of modded PS3’s, see how out of the loop I am. PSP was always my go-to for smaller titles via home brew. Might just check it out, might

5:58 pm
June 23, 2019

dystopia
Admin

posts 786

14
A Modded PSP is great, don't get me wrong, I still regularly use my PSP as a handheld emulator machine, but the PS3 is definitely the next step up and the scene for the PS3 put out some really exceptionaly homebrew to handle all your emulation needs. Multiman especially is the go to frontend on the PS3, it serves as a one stop shop for all your games. You have boxart, etc and can sort via system and all that and launch from there and return to it from all the emulators. If you choose to use the same emulators as you do on your PSP then you also have the ability to share saves between them which is really great as well. 

The thing that really puts the PS3 on top for me is the ability to play physical PS1, 2, and 3 discs (again physical PS2 requires having one of the early PS3s to do this but all PS3s have the ability to emulate some PS2 games and PSP games on the big screen as well.) I play PS1 games exclusively on the PS3, best way to play them on a HDTV by far, and as someone with a decently large physical collection of PS1/2/3 games it's pretty much the go to system for me for any of that.

1:50 am
July 5, 2019

fictive
Member

posts 41

15

Post edited 5:52 am – July 5, 2019 by fictive


Well, after moving my whoile setup to its new chassis, bunch of installing and modding, and all that… finsally got this running:

Gonna still mess with the settings. I love the dof but hate what it does to head and tailights…


Outside of that, its nuts how powerful this thing is. Havent had a desktop in over 10 years, Im able to run this game with ultra settings/mods and still render a 1440p video at insane speeds. I'm not even overclocking either…

9:25 pm
July 15, 2019

dystopia
Admin

posts 786

16
You probably put a decent amount of cash into that, the thing I can never get behind with PC gaming is how much it really costs to stay at the forefront of max settings, etc. Sure you probably only have to really look to upgrad every two years or so, but that's a big investment every time, even if you're reselling some of your old components.

9:36 pm
July 18, 2019

fictive
Member

posts 41

17
Decent is a largely underwhelming word for the price tag. But really and truly, it should last me not just for gaming but productivity for years. I mean considering I was using 5-6 year old PC way back when to get all my stuff done, this should last quite a while. 

The reality is unless you plan on always running @max setting, most of the mid tier cards can get you through. After all, consoles pretty much run on mediocre settings prioritizing frame rate for optimal performance. For this build, I just wanted to get all the top tier components. I see plenty still holding strong with components nearly a decade old (CPU and GPU). 

12:58 am
August 2, 2019

fictive
Member

posts 41

18
After playing around with a few mods, in-game and video output settings, the results are there:

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