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g u n c o m b a t s y s t e m
combat is a very important part of most rpgs, and gun combat is very important to trigun. trigun project seeds has a very innovative and different combat system for gun fighting, something that has been very hard to role-play in the past because of the randomness of a bullet, and because of the effects of said bullet. the way the system works, is upon firing a bullet you will roll a 20 sided die ( `roll 20 ) to first see if you strike your target, a 1-4 hits. at first your accuracy wont be very high, but as you gain levels your chance to strike will rise (for every 10 dex stat points you have your hitting chances raise by 2, so at 11 dex you would be a 1-6 to strike, and so on). if you do strike your target you will then roll a 100 sided dice ( `roll 100 ) and the roll will determine where the bullet hits so you can then see how it effects your opponent. you can do these rolls with the basic %’s in the chatroom with the ( `shoot ) command, if you have techs that raise the %’s you will have to use the ( `roll 100 ) command, and augment the roll %’s listed below.
d a m a g e m u l t i p l i e r s once you know where your bullet hits you can finally see how much damage your attack has done to your opponent. the three non-lethal areas each have a damage multiplier, which is multiplied by the weapons power to get the overall damage done to the character that has been shot. for shots that land in the head or vitals, no multiplier is needed as that character is now either dead (if shot in the head) or is unable to continue the battle (if the character is hit in the vitals). ›› ( gun combat formula ) weapon power x multiplier = damage delt to character. m a n a g i n g y o u r a m m u n i t i o n please note that ammunition on trigun project seeds is not infinite, and you will have to buy ammo as you use it. make sure to keep track of your ammo use in combat and report how much ammo you used with your updates. also remember when your gun is out of ammo, you will need to reload, and unless you have skills increasing your reload speed, it takes your entire turn. |
s i t e n a v i g a t i o n
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