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» SOLDIER «

» Starting Statistics:
-HP: 150
-MP: 35
————–

-STR: 30
-DEX: 30
-VIT: 15
-MAG: 10
-SPR: 40
-LUCK: 1

» Limit Breaks:
-1.1: Braver: A Huge slash accross the Chest of your enemy. Total Damage x2
-1.2: Cross Slash: You Slash your enemy 3 times. Total Damage x3 (1 on a d10 for Paralysis)
-2.1: Blade Beam: You shoot a beam of blue energy from your sword. Dam x3  (25% damage to Others)
-2.2: ChimHazzard: You Ram your Blade into your Enemy and jump up sliceing through the enemy. Dam x4
-3.1: Meteorain: You Leap up and unleash meteors on your foes. Damage x4 on All
-3.2: Finishing Touch: You create a tornado And slam your Foes into the ground. Damage x5 to all
-4.0: OmniSlash: You slash 6 times into your enemys (Each slash damage x2)

» Prerequisites:
-: Soldier Job, Sword user

» Fighter «

» Starting Statistics:
-HP: 150
-MP: 35
————–
-STR: 30
-DEX: 30
-VIT: 15
-MAG: 10
-SPR: 40
-LUCK: 1

» Limit Breaks:
-1.1: Beat Rush: You Lunge forward and beat yoru opponent. Total Damage x2
-1.2: Summersault: You do a Powerful Summersault Kick. STR x10 for 1 Attack
-2.1: Waterkick: A Water Elemental Kick Damage x3
-2.2: Meteodrive: You BackSlam your Enemy into the ground. Damage x3.5
-3.1: Dophin Blow: You Upper cut your enemy With a Burst of water. Total Damage x4
-3.2: Meteor Strike: You Leap up with your enemy and Throw them into the ground. Damage x5
-4.0: Final Heaven: You Summom a great Power from above into your Foe. Damage x6

» Prerequisites:
-: Sword, Gun, Gun Arm, Spear, Or Glove User

» Black Mage « 

» Starting Statistics:
-HP: 100
-MP: 50
————–
-STR: 10
-DEX: 35
-VIT: 10
-MAG: 35
-SPR: 20
-LUCK: 1

» Limit Breaks:
-1.1: Raging Flame: Your Send a fireball into your Enemy. M-Damage x3
-1.2: Ice Beam: You Create a Huge Beam of Ice and Fire it Forward. M-Damage x4
-2.1: Thunder Strike: You Summon Bolts from the Sky. x4 M-Damage to All Foes
-2.2: Omnipotent One: You Boost your Magic Power for 3 Rounds. All Magic Attacks x3
-3.1: Tidalwave: You Summon a Huge wave of Water. M-Damage x6
-3.2: Tetra Bast: You fire a blast of all Elements at all Enemys. M-Damage x7 to all
-4.0: Mega Flare: You Send a huge Flare into all your Foes. M-Damage x10 to All

» Prerequisites:
-: Staff or Rod User

 » White Mage «

» Starting Statistics:
-HP: 100
-MP: 50
————–
-STR: 10
-DEX: 35
-VIT: 10
-MAG: 35
-SPR: 20
-LUCK: 1

» Limit Breaks:
-1.1: Healing Wind: You Summon a Windof Healing. Heals a total = to 1/2 your max HP
-1.2: Seal Evil: You Cast Stop and Silence on all your Enemys.
-2.1: Breath of Earth: Beams Cure you and your Party of all Status Effects
-2.2: Fury Brand: You Fill your Party with Rage and Fill their Limit Bars.
-3.1: Planet Protector: You Create a Barrier around your Party. You are Invincible for 2 Rounds
-3.2: Pulse of Life: You Heal, Revive, and Cure all Status effects to Full.
-4.0: Great Gospel: You Cure your Party and cast a Invincible Barrier over your Party for 2 rounds

» Prerequisites:
-: Staff or Rod User
-: Good Alignment

 » Lion Warrior «

» Starting Statistics:
-HP: 125
-MP: 30
————–
-STR: 25
-DEX: 20
-VIT: 20
-MAG: 10
-SPR: 20
-LUCK: 1

» Limit Breaks:
-1.1: Sled Fand: You Lunge into your Enemy withyour Fangs. Damage x2
-1.2: Lunatic High: You Caste Haste on your Party.
-2.1: Blood Fang: You Lunge forward into your enemy and Drain 1/10th their HP and MP. Damage x3
-2.2: Stardust Ray: You Call to the Stars Which Rain upon your Foes. x3 Damage to All
-3.1: Howling Moon: You cast berserk and haste on yourself.
-3.2: Earth Rave: Working on it. . .
-4.0: Cosmo Memory: You blast your enemy with a huge beam of flames. Damage x5

» Prerequisites:
-: Headress User, Lion Race Only

 » Lancer «

» Starting Statistics:
-HP: 125
-MP: 25
————–
-STR: 35
-DEX: 20
-VIT: 15
-MAG: 15
-SPR: 25
-LUCK: 1

» Limit Breaks:
-1.1: Boost Jump: You Leap into the Air and Land Spear First into your Enemy. Damage x2
-1.2: Dynamite: Youo Toss a Stick of Dynamite at your enemys. Damage x2.5
-2.1: Hyper Jump: You Leap High and When you land Create a Huge Explosion. Damage x3
-2.2: Dragon: You Summon a dragon to attack. Damage x2, Drains 50% of the Enemys HP & MP
-3.1: Dragon Dive: You Attack All Enemys once with a Jump attack. x4 Damage (1 on a d20 instant death)
-3.2: Big Brawl: You Leap into your enemys and Jab Wildly. Damage x5 to all
-4.0: Highwind: you Call to the Highwind to unleash Damage. Damage x5.5 to all

» Prerequisites:
-: Spear User