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f i n a l  f a n t a s y  v i i i  a n n i h i l a t i o n
roughly four years ago i wandered back to groups after a six month hiatus caused by some serious computer problems. Upon my return i found much of what i had loved about groups all but dead and replaced with constant fighting. I started where i left off, on a site called final fantasy vii: final confrontation, the follow-up to the original ffvii fortress but found that my heart wasn’t really in it and that i needed to work on something else, something different, and that’s how i started on ffviii annihilation. the site itself opened before it was completed, something i look back on and wished hadn’t happened, but it still garnered high reviews (even won a few exodus awards if i remember correctly) and was open a little over two months before my second hand man left the staff and caused me to loose any interest in keeping the site alive. over the years since then I’ve started work on a remake more then once only to quit before starting any work, however i think I’ve finally decided to start fresh (and i think I’m finally at a skill level where i can really bring the world to life) and make a ffviii site to rival fortress in terms of accuracy to the source material.

a  c h a n g e  o f  d i r e c t i o n
annihilation will be different then past sites I’ve built, by removing things like quests which were a central focus of past rpgs the reliance on word and post counts with a set goal (example, 1000 words 5 posts) will be replaced with DM’d events which will have individual storylines and goals which will allow members to have real exploration and fight monsters controlled by a real person. Along the lines word and post counts will be all but removed from every except member RPs, which rather then having a tier based structure will reward exp per word typed, in effect removing all goal oriented word and post counts.

k e y  f e a t u r e s  o f  f f v i i i  a n n i h i l a t i o n
annihilation will in theory bring the world of final fantasy viii alive, like previous rpgs I’ve built the site will feature a full location guide with detailed information, shops, and the like. key features to the game like the junction system will be brought to life and with the help of JavaScript (in the form of a easy on site calculator which will have simple drop down menu’s for choosing stats, and the spells you wish to junction to them and one click calculation). Along the lines of site events, a full comprehensive chronicle section will be built which will organize the site storyline and events and keep track of villains, techniques, items, equipment and new locations. In the end i hope final fantasy eight annihilation to be a logical web based version of the game, though the storyline will not be the same and will take place after the events of the game i hope to really manifest the feel of the game.

w h e n  t o  e x p e c t  a n n i h i l a t i o n
due to the news that msn groups would be closing february 21st 2009 production had halted for a good amount of time on FFviii Annhilation, however since the time beta testing started on cyberpunk nexus some work has been completed on the new group, the location images completed, etc and it now looks like a late march opening may be possible.