RANGED WEAPONS
Ranged weapons are any weapon, excluding firearms, which are used from a distance. Ranged weapons present a clear tactical advantage in combat, allowing the user to remain at a distance but still cause damage. In most cases ranged weapons, like bludgeoning weapons, require strength to be the most effective, so for every 5 points of strength over 10 (15, 20, etc) a player gains +2 damage to ranged weapon attacks unless otherwise noted. As with all equipment, the stars listed with each item represent the overall rarity of that piece of equipment. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Item Name |
Information |
Bowling Ball
*** |
Used to bowl, a bowling ball is a heavy sphere with three holes drilled in it for fingers. Weights vary but the average is 12 pounds. Damage: 1d8 |
Crossbow
**** |
Using bolts rather then arrows, a crossbow stores tension to be released and is thus easier and quicker to use then a normal bow. Damage: 1d6 |
Dart
*** |
Your basic dart used to play the game of darts. Very lightweight and common in bars, easy to throw though damage is low. Damage: 1d4 |
Hunting Bow
*** |
Your standard composite bow used for hunting medium sized game. Requires at least 12 strength to pull back the weight of the string. Damage: 1d10 |
Nail Gun
*** |
A battery powered nail gun used for construction. Has safety measures to restrict fire and is only useful within about 15 feet. Damage: 1d6 |
Pool Ball
** |
A night weighted sphere about the size of a palm, perfect for throwing. Usually made of plastics, though wood and ivory ones exist. Damage: 1d4 |
Rock
* |
Though the most primitive of weapons, sometimes throwing a rock can buy you a second or two, which could save your life. Damage: 1d4 |
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* Weights of all the above items also may vary from time to time, weights will be given only when the item is acquired based on a table used by the DM. |
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SECTION NAVIGATION
Below you will find easy section navigation for
all of the pages listed in the guidelines section.
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›› ( visit ) ›› Player Attributes
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›› ( visit ) ›› Combat Mechanics
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›› ( visit ) ›› Item Information
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›› ( visit ) ›› Skills Introduction
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HAVE A QUESTION?
If you have a question pertaining to anything you read on this page and wish for an explaination from management then feel free to visit the ( Questions Board ) and someone will do their best to answer your question in as much detail as possible. |