ENDURANCE
The endurance ability is one that takes stamina to the next level. For those who have begun the mastery of this skill it allows a reduction in stamina cost based on the level of the ability your character has achieved. Endurance is an ability that any character can teach themselves, though the process of actually mastering the endurance ability will take quite a lot of training that could constantly keep your character’s stamina stat lower then desired.
›› ( Prerequisites: n/a ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level |
1 |
2 |
3 |
4 |
5 |
AP Needed |
100 |
200 |
300 |
400 |
500 |
Stm Decrease |
1/10 |
1/5 |
1/4 |
1/3 |
1/2 |
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EXPLOSIVE PROFICIENCY
Explosive proficiency is an ability that grades how well your character is trained at using weapons listed under the explosive class. All weapon class proficiencies can be gained simply by picking up a weapon of that class and using it for a short while, at which point your character will begin to grow more skilled. The effects of this ability in combat move straight towards your characters ability to do damage with this class of weapon, adding bonus damage based on ability level.
›› ( Prerequisites: Use an explosive weapon. ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level |
1 |
2 |
3 |
4 |
5 |
AP Needed |
50 |
100 |
200 |
350 |
500 |
Bonus |
+1 |
+2 |
+3 |
+4 |
+5 |
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FORGERY
Forgery allows your character to create authentic looking documents such as a military order or a map. To forge a document your character must be in possession of all required materials for making that document appear real, which can include pens, paper, or ever something as complex as a home computer. Forgery is as skill that can be learned by ones self, but the process is very slow in these situations, however when learned from a book speed increases, and when taught directly by another forger speed increases even faster.
›› ( Prerequisites: Dexterity stat of 12, Intelligence of 12 ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level |
1 |
2 |
3 |
4 |
5 |
AP Needed |
50 |
100 |
150 |
200 |
250 |
Bonus |
+1 |
+2 |
+3 |
+4 |
+5 |
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GREAT CLEAVE
An progression of the cleave ability, which allows your character one extra attack when they down a targets hit points to zero. With great cleave your character can perform a chain of attacks, where as when you down a foe you get another attack, and if you down that foe you get another and so on. The great cleave ability can change the tide of combat when surrounded by a hoard of zombies, and can be learned once your character has cleaved 25 targets.
›› ( Prerequisites: Strength of 12+, Power Attack ability, Cleave ability. ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HANDGUN PROFICIENCY
Handgun proficiency is an ability that grades how well your character is trained at using weapons listed under the handgun class. All weapon class proficiencies can be gained simply by picking up a weapon of that class and using it for a short while, at which point your character will begin to grow more skilled. The effects of this ability in combat move straight towards your characters ability to do damage with this class of weapon, adding bonus damage based on ability level.
›› ( Prerequisites: Use a handgun class weapon. ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level |
1 |
2 |
3 |
4 |
5 |
AP Needed |
50 |
100 |
200 |
350 |
500 |
Bonus |
+1 |
+2 |
+3 |
+4 |
+5 |
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SECTION NAVIGATION
Below you will find easy section navigation for
all of the pages listed in the guidelines section.
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›› ( visit ) ›› Player Attributes
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›› ( visit ) ›› Combat Mechanics
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›› ( visit ) ›› Item Information
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›› ( visit ) ›› Skills Introduction
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HAVE A QUESTION?
If you have a question pertaining to anything you read on this page and wish for an explaination from management then feel free to visit the ( Questions Board ) and someone will do their best to answer your question in as much detail as possible. |