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Affiliates
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DODGE, CRITICAL, AND FLEE ROLLS
dodge, critical, and flee rolls are three very important battle options your character has and can use in combat. Before each attack you can roll to see if that attack is a critical attack. After you have been attacked you can roll to see if you can dodge that attack, and at any time on your turn you can try to escape battle. Rather then just having these commands a simple roll, we decided to make it revolve around both your opponents stats, as well as yours. The was this system works is first you subtract your opponents stat from your own, then compair to the tables below.
› [ example ]: your DEX is 30 and your opponents is 35. subtract, and the outcome is -5. then consult the table to see what
you have to roll you dodge, flee, or critical.

DODGE TABLE
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Dex
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Roll to Dodge
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Dex
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Roll to Dodge
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-10
-20
-30
-40
-50
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1-10 on d100
1-8 on d100
1-6 on d100
1-4 on d100
1-2 on d100
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Equal
+10
+20
+30
+40
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1-15 on d100
1-18 on d100
1-21 on d100
1-25 on d100
1-30 on d100
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CRITICAL TABLE
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Luck
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Roll to Crit
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Luck
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Roll to Crit
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-5
-10
-15
-20
-25
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1-10 on d100
1-8 on d100
1-6 on d100
1-4 on d100
1-2 on d100
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Equal
+5
+10
+15
+20
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1-15 on d100
1-18 on d100
1-21 on d100
1-25 on d100
1-30 on d100
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FLEE TABLE
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Dex
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Roll to Flee
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Dex
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Roll to Flee
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-10
-20
-30
-40
-50
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1-10 on d100
1-8 on d100
1-6 on d100
1-4 on d100
1-2 on d100
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Equal
+10
+20
+30
+40
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1-15 on d100
1-18 on d100
1-21 on d100
1-25 on d100
1-30 on d10
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