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BERSERK
Duration: End of Combat.
Protected By: Petrify, Peerless, Resist, Ribbon, Peace Ring, Mystify + Added Effect.
Cured By: Esuna, Remedy, White Wind, Angel Whisper.
Description: When a character becomes berserk he automatically uses a physical attack each round on a random enemy (use the `roll # of enemies command in chat). While berserk the character’s Physical damage is increased by 1.5 but that character loses the ability to use any magic, commands, items, or use limit breaks.


PEERLESS
Duration: 3 rounds of combat.
Protected By: Petrify, Resist.
Cured By: None.
Description: Peerless is the ultimate positive status effect, sadly it can only be cast on characters of the white mage class. This status effect voids all damage, and negative status effects of any kind while in action, however while peerless is cast that character cannot act.


PARALYZED
Duration: 2 rounds of combat.
Protected By: Petrify, Peerless, Resist, Ribbon, Ribbon, Jem Ring.
Cured By: Esuna, Remedy, White Wind, Angel Whisper.
Description: Paralyze is a negative status effect that when cast on a character in combat causes that character to become paralyzed, resulting in that character not being able to act until the effect wares off.


DARKNESS
Duration: End of Combat.
Protected By: Petrify, Peerless, Resist, Ribbon, Silver Glasses, Fairy Ring.
Cured By: Esuna, Remedy, White Wind, Angel Whisper, Eye Drop.
Description: Darkness is a negative status effect that when cast on a character reduces that character’s ability to perform a physical attack. While a character is afflicted with the darkness status effect they must use the dice roller in our chat to see if an attack lands (`roll 5 in chat, if you roll a one you miss, 2-5 hit)


DUAL
Duration: 5 rounds of combat.
Protected By: Petrify, Peerless, Resist, Ribbon.
Cured By: Esuna, Remedy, White Wind, Angel Whisper.
Description: Dual is a negative status effect that can be thought as the exact opposite of the regen effect, where as when this effect is cast on a character that character loses 1/32 of their maximum hit points each round.

DEATH FORCE
Duration: End of Combat.
Protected By: Petrify, Peerless, Resist.
Cured By: DeSpell, White Wind.
Description: Death Force is a very useful protective status effect, that when it is cast on a character that character becomes immune to any instant death attacks.


RESIST
Duration: End of Combat.
Protected By: None.
Cured By: DeSpell, White Wind.
Description: Resist is a powerful protective status effect. When Resist is cast on a character in combat that character become immune to any effects from combat that cause any status effects on the character.


LUCKY GIRL
Duration: End of Combat.
Protected By: Petrify, Peerless, Resist.
Cured By: DeSpell, White Wind.
Description: Lucky Girl is probably one of the most rare status effects available on ffvii fortress. The effect itself can only be gained from a uncommon limit break of the gambler class. When lucky girl is placed on a character that character from then on will only perform critical attacks.
 
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