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 STARTING STATS
HP
MP
STR
DEX
MAG
VIT
SPR
LUCK
100
15
11
6
7
9
7
1

 CLASS LIMIT BREAKS
lvl 1-1
 big shot: the fighter uses his gun arm to charge a massive ball of red energy. When the time is right the fighter
 releases the ball of energy sending it flying through the air where it will eventually strike one opponent.

 › [ damage ]: ATK x 1.20
lvl 1-2
 mind blow: mind blow is a very unique and powerful limit break. the fighter creates a large ball of blue energy
 with his gun arm then fires it on his opponent. mind blow depletes MP rather then HP.

 › [ damage ]: damage =’s 1/2 enemies max MP
lvl 2-1
 grenade bomb: the fighter rears back latching on to his gun arm then fires a grenade in the direction of his
 enemies. the grenade hits and damages all enemies on explosion.

 › [ damage ]: ATK x 1.40 to all
lvl 2-2
 hammer blow: hammer blow is a unique limit break that if successful knocks an enemy completely out of the
 combat. hammer blow does not work on boss monsters.

 › [ damage ]: ATK x 1.75
lvl 3-1
 satellite beam: the fighter calls for help ushering in a massive bombing run from above that can cause great
 amounts of damage to all enemies in combat.

 › [ damage ]: ATK x 2.25
lvl 3-2
 ungarmax: the fighter, using his gun arm, loads and then fires a massive amount of ammunition into all foes
 in combat causing multiple strikes that cause massive damage
 › [ damage ]: ATK x 1.70 to all
lvl 4-1
 catastrophe: using his gun arm, the fighter hovers above the group of enemies and then releases a powerful
 plasma flame onto them from above hitting all foes in combat.

 › [ damage ]: ATK x 2.00 to all

 STAT UPGRADES
HP
MP
STR
DEX
MAG
VIT
SPR
LUCK
+25
+5
+2
+1
+2
+2
+1
+1
 
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