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T r u c e   V i l l a g e
Truce is a small village on the eastern coast of Guardia. The year 1010 AD, the Kingdom of Guardia is at peace and the village of Truce is thriving. It has been ten years since Chrono and company traveled through time to save the world, starting here during the Millennial Fair. In celebration for saving the world from the alien creature Lavos the people of Truce are throwing a massive ten year anniversary fair in Leene Square.

G u a r d i a   C a s t l e
The seat of power for the Kingdom of Guardia, Guardia Castle is a grand structure built on top of a large natural plateau. The castle itself is home to Queen Marle who is a direct decendant of Queen Leene for which Leene Square was named. The castle is surrounded by Guardia Forest which is populated with several different wild beasts which can make travel between the castle and Truce village dangerous.

P o r r e   V i l l a g e
Porre is a notible village located on the southern tip of the Zenan Continent. In the year 1010 Porre can be reached by traveling south across the Zenan Bridge which connects Truce and Guardia Castle to Zenan. In this time Porre is under the rule and part of the Kingdom of Guardia and is known for its great fishing and as a port which connects Guardia and Zenan to the rest of the world.

F o r e s t   R u i n s
The Forest Ruins are located deep in woods north of Medina village. The ruins themself are rather sparce and are guarded by a single Nu who will only allow those worthy of the treasures located within to enter. Truth be told the ruins are that of a Palace of the Kingdom of Zeal which fell from the sky some thirteen thousand years ago, crashing into the planet leaving many ruins through out.

M e d i n a  V i l l a g e
Medina is a small village located on the continent east of Guardia, it is populated almost entirely by mystics. The village was only founded a few hundred years ago, after the fall of Magus’ castle in the same region in 600 AD, Medina was the source of the mystics who waged war with Guardia at this time. In the part few years relations with Medina have grown peaceful and they no longer harbor hate for Guardia.

H e c k r a n  C a v e
Heckrans Cave is a long tunnel systemed that bores deep into a tall mountain that is located to the west of Medina village. The cave takes its name from the creatures who are known to call it home, the fearsome Heckran. The Heckran have called the caves home for many years and the caves though dark and full of other creatures show that they have been inhabited by somewhat intellegent monsters.

M e l c h i o r ‘ s  H u t
Melchior’s Hut is a small homestead that is located to the south west of Medina village and just south of Heckran Cave. The hut as the name suggests is home to Melchior, a world reknown scholar and forger of great and powerful weapons. Melchior’s own origins are from the time of the Kingdom of Zeal where he was once one of the three great Gurus, though traveling through time has led him to the present.

H e r o ‘ s  G r a v e
Located in the forest overgrowth north of the village Choras, the Hero’s Grave is a long abandoned villa that is now the last resting place of the great hero Cyrus. The villa has long since been over run by wild beasts and other danger and is rumored by those who live in Choras to be haunted by Cyrus himself. The Hero’s Grave is said to be the home of great treasures for any brave enough to quest for them.

C h o r a s  V i l l a g e
Choras is a very small village that is located on the continent to the far east of Guardia and Zenan. The village is notible for being located just to the south of the now sealed ruins known as the Giant’s Claw. Though in the present the ruins are not accessable, in the past they are and they contain the full ruins of the Tyrano Lair, buried here for millions of years but still containing treatures and remains.