Homepage     Community     Projects     Portfolio     RPG Directory     FAQ     
 
F i g h t e r   +   I n v e n t o r
  – - – - – - – - – - – - – - – - – - – -
  •  F l a m e   W h i r l
    »  Description: The Fighter performs the cyclone technique, spinning wildly towards a single enemy with their weapon
        while from a safe distance the inventor uses their mastery of fire to engulf the fighter’s weapon in flames.
    »  Prerequisites: Fighter[Cyclone], Inventor[Flame Toss].
    »  MP Cost: Fighter (2), Inventor (1)
    »  Information: Damage (Fighter (Dmg x1.5) + Inventor (Mag x1.5)). Elemental (Fire)
  – - – - – - – - – - – - – - – - – - – -
  •  F i r e   S w o r d
    »  Description: Using the powerful fire spell, the inventor enchants the fighter’s sword which allows the fighter
        to charge a single enemy and slash with a burning blade.
    »  Prerequisites: Fighter[Spincut], Inventor[Fire].
    »  MP Cost: Fighter (4), Inventor (2)
    »  Information: Damage (Fighter (Dmg x2.5) + Inventor (Mag x2.5)). Elemental (Fire)
  – - – - – - – - – - – - – - – - – - – -
  •  F i r e   S w o r d   2
    »  Description: A super charged form of the fire sword attack, the inventor uses the fire 2 spell, the inventor enchants
        the fighter’s sword which allows the fighter to charge a single enemy and slash with a burning blade.
    »  Prerequisites: Fighter[Confuse], Inventor[Fire 2].
    »  MP Cost: Fighter (12), Inventor (8)
    »  Information: Damage (Fighter (Dmg x3) + Inventor (Mag x4)). Elemental (Fire)
  – - – - – - – - – - – - – - – - – - – -
F i g h t e r   +   M a g e
  – - – - – - – - – - – - – - – - – - – -
  •  A u r a   W h i r l
    »  Description: The fighter performs the cyclone technique, spinning wildly as the mage casts aura on the fighter’s
        blade. The spinning blade distributes minor healing to all in the party.
    »  Prerequisites: Fighter[Cyclone], Mage[Aura].
    »  MP Cost: Fighter (2), Mage (1)
    »  Information: Heals (Fighter’s Mag + Mage’s Mag x1.5)
  – - – - – - – - – - – - – - – - – - – -
  •  I c e   S w o r d
    »  Description: Using the powerful ice spell, the mage enchants the fighter’s sword which allows the fighter to
        charge a single enemy and slash with a frozen blade.
    »  Prerequisites: Fighter[Spincut], Mage[Ice].
    »  MP Cost: Fighter (4), Mage (2)
    »  Information: Damage (Fighter (Dmg x2.5) + Mage (Mag x2.5)). Elemental (Ice)
  – - – - – - – - – - – - – - – - – - – -
  •  I c e   S w o r d   2
    »  Description: A super charged form of the ice sword attack, the mage uses the fire 2 spell, the mage enchants the
        fighter’s sword which allows the fighter to charge a single enemy and slash with a frozen blade.
    »  Prerequisites: Fighter[Confuse], Mage[Ice 2].
    »  MP Cost: Fighter (12), Mage (8)
    »  Information: Damage (Fighter (Dmg x3) + Mage (Mag x4)). Elemental (Ice)   – - – - – - – - – - – - – - – - – - – -

F i g h t e r   +   K n i g h t
  – - – - – - – - – - – - – - – - – - – -
  •  X – S t r i k e
    »  Description: Working as a team the fighter and knight coordinate a powerful double strike which has both the
        both crossing paths in an x formation to slash a single enemy.
    »  Prerequisites: Fighter[Cyclone], Knight[Slurp Cut].
    »  MP Cost: Fighter (2), Knight (2)
    »  Information: Damage (Fighter (Dmg x1.5) + Knight (Dam x1.5))
  – - – - – - – - – - – - – - – - – - – -
  •  S w o r d s t r e a m
    »  Description: The knight uses the water spell to summon a towering wall of water which propels the fighter
        forward, sword first, at a single enemy for a massive strike.
    »  Prerequisites: Fighter[Spincut], Knight[Water].
    »  MP Cost: Fighter (4), Knight (2)
    »  Information: Damage (Fighter (Dmg x2.5) + Knight (Mag x2.5)). Elemental (Water)
  – - – - – - – - – - – - – - – - – - – -
  •  S p i r e
    »  Description: The knight leaps foward, sword drawn at a single enemy while from a distance the fighter uses
        his lightning spell to super charge the knight’s blade just as he plunges it into his foe.
    »  Prerequisites: Fighter[Lightning], Knight[Leap Slash].
    »  MP Cost: Fighter (8), Knight (4)
    »  Information: Damage (Fighter (Mag x3) + Knight (Dmg x3)). Elemental (Lightning)
  – - – - – - – - – - – - – - – - – - – -

F i g h t e r   +   M e c h a   W a r r i o r
  – - – - – - – - – - – - – - – - – - – -
  •  R o c k e t   R o l l
    »  Description: The fighter climbs onto the mecha warriors shoulders pointing his weapon at various enemies
        while the mecha warrior fires lasers through the weapon to boost the effects.
    »  Prerequisites: Fighter[Cyclone], Mecha Warrior[Laser Spin].
    »  MP Cost: Fighter (2), Mecha Warrior (3)
    »  Information: Damage (Fighter Dmg + Mecha Warrior Dmg x2). Elemental (Shadow)
  – - – - – - – - – - – - – - – - – - – -
  •  M a x   C y c l o n e
    »  Description: The Mecha Warrior grabs hold of the fighter and begins to spin, allowing the fighter to use
        his weapon outstretched to hit and damage two enemies nearby.
    »  Prerequisites: Fighter[Spincut], Mecha Warrior[Laser Spin].
    »  MP Cost: Fighter (4), Mecha Warrior (3)
    »  Information: Damage (Fighter (Dmg x2) + Mecha Warrior (Dmg x2))
  – - – - – - – - – - – - – - – - – - – -
  •  S u p e r   V o l t
    »  Description: One of the most powerful attacks available, both fighter and mecha warrior use lightning based
        techniques which they merge into one powerful explosion of energy that hits all enemies.
    »  Prerequisites: Fighter[Lightning], Mecha Warrior[Shock].
    »  MP Cost: Fighter (8), Mecha Warrior (17)
    »  Information: Damage (Fighter (Max x3) + Mecha Warrior (Mag x7)) Elemental (Lightning)
  – - – - – - – - – - – - – - – - – - – -

F i g h t e r   +   B a r b a r i a n
  – - – - – - – - – - – - – - – - – - – -
  •  D r i l l   K i c k
    »  Description: Spinning like a cyclone the fighter grabs hold of the barbarian who begins kicking in rhythm with
        the spins like a jackhammer, damaging one enemy in the process.
    »  Prerequisites: Fighter[Cyclone], Barbarian[Rollo Kick].
    »  MP Cost: Fighter (2), Barbarian (2)
    »  Information: Damage (Fighter (Dmg x1.5) + Barbarian (Dmg x1.5))
  – - – - – - – - – - – - – - – - – - – -
  •  V o l t   B i t e
    »  Description: Summoning a bolt old lightning the fighter super charges the barbarian with electricity allowing
        the barbarians physical assualt to do extra damage.
    »  Prerequisites: Fighter[Lightning], Barbarian[Cat Attack].
    »  MP Cost: Fighter (4), Barbarian (3)
    »  Information: Damage (Fighter (Mag x3) + Barbarian (Dmg x2)), Elemental (Lightning)
  – - – - – - – - – - – - – - – - – - – -
  •  F a l c o n   H i t
    »  Description: Running and leaping towards the barbarian, the fighter is thrown upwards into the air to gain speed
        which is used to turn and swipe through all enemies for massive damage.
    »  Prerequisites: Fighter[Spincut], Barbarian[Rock Throw].
    »  MP Cost: Fighter (4), Barbarian (4)
    »  Information: Damage (Fighter (Dmg x3) + Barbarian (Dmg x3))
  – - – - – - – - – - – - – - – - – - – -