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Affiliates
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K n i g h t |
Statistically stronger physically than a fighter, the knight class is another well rounded class but with more focus on the physical side of combat. Knights and fighters are similar in strategy however the knight class possesses a more straight forward set of techniques which makes their role in combat either an offensive weapon or a healer, without the status effect causing techniques that the fighter class possesses. While the knight does claim a solid set of cure magic it’s ability to also take a more melee central role in combat makes it a great flex class when party combat is concerned.
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S t a t i s t i c s
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S t a r t i n g |
L e v e l U p |
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» Hit Points: 80
» Mana Points: 9
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• Pwr: 4
• Def: 4
• Spd: 11
• Mag: 6
• Eva: 8
• M-Def: 3
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» Hit Points: +8
» Mana Points: +2
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• Pwr: +2
• Def: +1
• Spd: +2
• Mag: +2
• Eva: +2
• M-Def: +1
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T e c h n i q u e s |
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• S l u r p
» Description: The knight forms a bubble of curative magic which bursts over a target curing minor damage.
» Information: MP Cost (1), HP cured (Mag x1)
» TP Cost: Starter technqiue.
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• S l u r p C u t
» Description: Pulling an enemy close, the knight uses it’s weapon to take a swipe at said enemy.
» Information: MP Cost (2), Damage (Attack x2)
» TP Cost: 25
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• W a t e r
» Description: With great concentration the knight summons a wall of water that strikes a single foe.
» Information: MP Cost (2), Damage (Mag x3), Elemental (Water)
» TP Cost: 85
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• H e a l
» Description Much like slurp, the knight uses curative magic to restore some health to all allies.
» Information: MP Cost (2), HP cured (Mag x3)
» TP Cost: 150
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• L e a p S l a s h
» Description: The knight takes a giant leap across the battlefield and slashes at a single enemy with great force.
» Information: MP Cost (4), Damage (Arrack x4)
» TP Cost: 250
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• W a t e r 2
» Description: Using more concentration the knight summons a bigger wall of water that hits all enemies.
» Information: MP Cost (8), Damage (Mag x5), Elemental (Water)
» TP Cost: 360
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• C u r e 2
» Description: A knights most powerful curative spell, it restores all lost hit points for one ally.
» Information: MP Cost (5), HP cured (100%)
» TP Cost: 480
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• S q u a s h
» Description: Using transformative magic, the knight summons a giant animal to squash a single enemy.
» Information: MP Cost (15), Damage (Attack x5)
» TP Cost: 600
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