Affiliates
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F i g h t e r + I n v e n t o r |
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• F l a m e W h i r l
» Description: The Fighter performs the cyclone technique, spinning wildly towards a single enemy with their weapon
while from a safe distance the inventor uses their mastery of fire to engulf the fighter’s weapon in flames.
» Prerequisites: Fighter[Cyclone], Inventor[Flame Toss].
» MP Cost: Fighter (2), Inventor (1)
» Information: Damage (Fighter (Dmg x1.5) + Inventor (Mag x1.5)). Elemental (Fire)
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• F i r e S w o r d
» Description: Using the powerful fire spell, the inventor enchants the fighter’s sword which allows the fighter
to charge a single enemy and slash with a burning blade.
» Prerequisites: Fighter[Spincut], Inventor[Fire].
» MP Cost: Fighter (4), Inventor (2)
» Information: Damage (Fighter (Dmg x2.5) + Inventor (Mag x2.5)). Elemental (Fire)
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• F i r e S w o r d 2
» Description: A super charged form of the fire sword attack, the inventor uses the fire 2 spell, the inventor enchants
the fighter’s sword which allows the fighter to charge a single enemy and slash with a burning blade.
» Prerequisites: Fighter[Confuse], Inventor[Fire 2].
» MP Cost: Fighter (12), Inventor (8)
» Information: Damage (Fighter (Dmg x3) + Inventor (Mag x4)). Elemental (Fire)
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F i g h t e r + M a g e |
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• A u r a W h i r l
» Description: The fighter performs the cyclone technique, spinning wildly as the mage casts aura on the fighter’s
blade. The spinning blade distributes minor healing to all in the party.
» Prerequisites: Fighter[Cyclone], Mage[Aura].
» MP Cost: Fighter (2), Mage (1)
» Information: Heals (Fighter’s Mag + Mage’s Mag x1.5)
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• I c e S w o r d
» Description: Using the powerful ice spell, the mage enchants the fighter’s sword which allows the fighter to
charge a single enemy and slash with a frozen blade.
» Prerequisites: Fighter[Spincut], Mage[Ice].
» MP Cost: Fighter (4), Mage (2)
» Information: Damage (Fighter (Dmg x2.5) + Mage (Mag x2.5)). Elemental (Ice)
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• I c e S w o r d 2
» Description: A super charged form of the ice sword attack, the mage uses the fire 2 spell, the mage enchants the
fighter’s sword which allows the fighter to charge a single enemy and slash with a frozen blade.
» Prerequisites: Fighter[Confuse], Mage[Ice 2].
» MP Cost: Fighter (12), Mage (8)
» Information: Damage (Fighter (Dmg x3) + Mage (Mag x4)). Elemental (Ice) – - – - – - – - – - – - – - – - – - – - |
F i g h t e r + K n i g h t |
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• X – S t r i k e
» Description: Working as a team the fighter and knight coordinate a powerful double strike which has both the
both crossing paths in an x formation to slash a single enemy.
» Prerequisites: Fighter[Cyclone], Knight[Slurp Cut].
» MP Cost: Fighter (2), Knight (2)
» Information: Damage (Fighter (Dmg x1.5) + Knight (Dam x1.5))
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• S w o r d s t r e a m
» Description: The knight uses the water spell to summon a towering wall of water which propels the fighter
forward, sword first, at a single enemy for a massive strike.
» Prerequisites: Fighter[Spincut], Knight[Water].
» MP Cost: Fighter (4), Knight (2)
» Information: Damage (Fighter (Dmg x2.5) + Knight (Mag x2.5)). Elemental (Water)
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• S p i r e
» Description: The knight leaps foward, sword drawn at a single enemy while from a distance the fighter uses
his lightning spell to super charge the knight’s blade just as he plunges it into his foe.
» Prerequisites: Fighter[Lightning], Knight[Leap Slash].
» MP Cost: Fighter (8), Knight (4)
» Information: Damage (Fighter (Mag x3) + Knight (Dmg x3)). Elemental (Lightning)
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F i g h t e r + M e c h a W a r r i o r |
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• R o c k e t R o l l
» Description: The fighter climbs onto the mecha warriors shoulders pointing his weapon at various enemies
while the mecha warrior fires lasers through the weapon to boost the effects.
» Prerequisites: Fighter[Cyclone], Mecha Warrior[Laser Spin].
» MP Cost: Fighter (2), Mecha Warrior (3)
» Information: Damage (Fighter Dmg + Mecha Warrior Dmg x2). Elemental (Shadow)
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• M a x C y c l o n e
» Description: The Mecha Warrior grabs hold of the fighter and begins to spin, allowing the fighter to use
his weapon outstretched to hit and damage two enemies nearby.
» Prerequisites: Fighter[Spincut], Mecha Warrior[Laser Spin].
» MP Cost: Fighter (4), Mecha Warrior (3)
» Information: Damage (Fighter (Dmg x2) + Mecha Warrior (Dmg x2))
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• S u p e r V o l t
» Description: One of the most powerful attacks available, both fighter and mecha warrior use lightning based
techniques which they merge into one powerful explosion of energy that hits all enemies.
» Prerequisites: Fighter[Lightning], Mecha Warrior[Shock].
» MP Cost: Fighter (8), Mecha Warrior (17)
» Information: Damage (Fighter (Max x3) + Mecha Warrior (Mag x7)) Elemental (Lightning)
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F i g h t e r + B a r b a r i a n |
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• D r i l l K i c k
» Description: Spinning like a cyclone the fighter grabs hold of the barbarian who begins kicking in rhythm with
the spins like a jackhammer, damaging one enemy in the process.
» Prerequisites: Fighter[Cyclone], Barbarian[Rollo Kick].
» MP Cost: Fighter (2), Barbarian (2)
» Information: Damage (Fighter (Dmg x1.5) + Barbarian (Dmg x1.5))
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• V o l t B i t e
» Description: Summoning a bolt old lightning the fighter super charges the barbarian with electricity allowing
the barbarians physical assualt to do extra damage.
» Prerequisites: Fighter[Lightning], Barbarian[Cat Attack].
» MP Cost: Fighter (4), Barbarian (3)
» Information: Damage (Fighter (Mag x3) + Barbarian (Dmg x2)), Elemental (Lightning)
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• F a l c o n H i t
» Description: Running and leaping towards the barbarian, the fighter is thrown upwards into the air to gain speed
which is used to turn and swipe through all enemies for massive damage.
» Prerequisites: Fighter[Spincut], Barbarian[Rock Throw].
» MP Cost: Fighter (4), Barbarian (4)
» Information: Damage (Fighter (Dmg x3) + Barbarian (Dmg x3))
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