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S t a t u s   E f f e c t s
  Status effects can be both possitive and negative, with some aiding your character in combat and others making things an uphill climb. Status Effects can be caused by techniques and spells or are sometimes applied via an item or as an effect of a weapon or armor. Below is a list of Status Effects and what they do.  
 
. V i s u a l . E f f e c t   N a m e . E f f e c t s
Soon Blind Character only hits 2 out of every 3 attacks
Soon Confuse Victim attacks allies instead of enemies.
Soon Haste Character can attack twice per round.
Soon Lock Lock disables all techniques and magic from use in battle.
Soon Poison HP -5% of the max, every round. Attack power -10%.
Soon Protect Defense stat is doubled during the duration of this effect.
Soon Slow Character may only use combat action once in two rounds.
Soon Stop Character cannot attack or use items while this effect lasts.
 

S t a t u s   E f f e c t   R u l e s

  »  Status Effects can be dispelled via items, including possitive status effects that are cast on yourself or on an enemy that aides them, though if the effect is caused by equipment that’s not always the case.

»  Negative Status Effects only last three rounds when cast on a character and not cured via items. If combat ends with Status EFfects present they are dispelled.