Homepage     Community     Projects     Portfolio     RPG Directory   
 

Techniques > Physical Four 

SHIYOKEN
This technique is a less powerful version of the Heckiyoken. Otherwise known as four arms attack, the user of this technique will actually grow two extra arms on their back. This is a very powerful technique that enables the user to fight much faster and even gaurd against stronger opponents.
+ [ effects ]: takes 3 actions to use. does str x1.75 dmg. drains 1.5%% stamina.
+ [ prerequisites ]: none.
+ [ acquirement ]: 1000 words, 5 posts.


SKULL DRIVER
The Skull Driver attack is a powerful attack. The user of this technique will need to be high above the opponent in order to use it properly. First the user will come down crashing at the opponent. While doing this will extend their fist outward and connect it to the opponents head.
+ [ effects ]: takes 3 actions to use. does str x1.5 dmg. drains 1%% stamina.
+ [ prerequisites ]: haymaker.
+ [ acquirement ]: 1100 words, 6 posts.


SOARING DRAGON STRIKE
The Soaring Dragon Strike is done by summoning the eternal dragon. To start the technique the user will come in at the opponent and jump off into the air, headed strait for the opponent. They will then summon the eternal dragon and hit the opponent with a devastating attack.
+ [ effects ]: takes 5 actions to use. does stri x2.25 dmg. drains 3% stamina.
+ [ prerequisites ]: burst rush, soaring elbow strike.
+ [ acquirement ]: 2000 words, 10 posts.


SOARING ELBOW STRIKE
This is essentially the same deal as the Soaring Dragon Strike. The user will come in at the opponent and jump off into the air, heading strait for the opponent. They will then bring their elbow forward. Finally they will have it collide with the opponent’s body.
+ [ effects ]: takes 3 actions to use. does str x1.75 dmg. drains 2%% stamina.
+ [ prerequisites ]: burst rush.
+ [ acquirement ]: 1500 words, 7 posts.


SOARING KICK
This technique is done with both feet. To start the attack off the user will come rushing in at the opponent. After doing so the user will need to drp down right in front of the opponent. Finally the user will need to use both hands and push his body upwards. They will then bring there feet slamming into the oponent’s jaw.
+ [ effects ]: takes 4 actions to use. does str x2 dmg. drains 2.5%% stamina.
+ [ prerequisites ]: justice kick.
+ [ acquirement ]: 1400 words, 7 posts.


SUPER DRAGON FIST
Super Dragon Fist is a more powerful version of the Dragon Fist. In order to use this though, the user will have to begin a spirit bomb. After gathering the necessary power the user will absorb the power from the spirit bomb. They will then come forward and unleash the eternal dragons wraith through a single punch, engulfing the opponent whole.
+ [ effects ]: takes 8 actions to use. does str x3.5 dmg. drains 3.5% stamina.
+ [ prerequisites ]: zanku fist, dragon fist, soaring dragon strike.
+ [ acquirement ]: 3000 words, 15 posts.


SUPER DRAGON KICK
Super Dragon Kick is similar to the Super Dragon Fist, but it uses a kick instead. In order to use this though, the user will have to begin a spirit bomb. After gathering the necessary power the user will absorb the power from the spirit bomb. They will then come forward and unleash the eternal dragons wraith through a single kick, engulfing the opponent whole.
+ [ effects ]: takes 6 actions to use. does str x2.5 dmg. drains — stamina.
+ [ prerequisites ]: zanku kick, soaring kick.
+ [ acquirement ]: 2000 words, 10 posts.


SUPER MEGATON PUNCH
Super Megaton Punch is really just a normal punch, just a bit more powerfull. Upon using this technique the user will summon all his might to his left or right fist. He or she will then bring their arm forward and send it crashing into the opponent’s body.
+ [ effects ]: takes 4 actions to use. does str x1.75 dmg. drains 1.5% stamina.
+ [ prerequisites ]: justice punch.
+ [ acquirement ]: 1600 words, 8 posts.


WHIRLWIND SPIN
This attack can be done by either doing a punch or a kick. All the user must do is come in running at the opponent. They will then need to jump in the air and begin spinning. Then, after choosing to either punch or kick, the user will crash into the opponent with their foot or fist.
+ [ effects ]: takes 3 actions to use. does str x1.5 dmg. drains 1% stamina.
+ [ prerequisites ]: none..
+ [ acquirement ]: 1500 words, 8 posts.